mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = ...
Most "god mode" or "inf stamina" scripts for EB are outdated because the developers updated the remote events. However, the standard approach for a stamina script involves looping the stamina value to maximum constantly. elemental battlegrounds script inf stamina updated
-- Client-sided visual fix if staminaEnabled then spawn(function() while staminaEnabled do wait(0.1) if Player.Character and Player.Character:FindFirstChild("Stamina") then Player.Character.Stamina.Value = 100 end end end) end 150) MainFrame.Position = UDim2.new(0.5
ScreenGui.Parent = game.CoreGui MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(0, 200, 0, 150) MainFrame.Position = UDim2.new(0.5, -100, 0.5, -75) MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) MainFrame.BorderSizePixel = 0 -75) MainFrame.BackgroundColor3 = Color3.fromRGB(35
: Since stamina is used for all physical moves except blocking, infinite stamina allows for constant repositioning and dodging that is impossible for legitimate players. Overpowered Mechanics : Many updated versions, such as the one on , bundle this with features like Invisibility UI Integration