: Basic combat requires a Ready maneuver to make a weapon available for use if it was slung, sheathed, or dropped.
(Social technologies, medicine, and arts).
5/5 – Essential for GURPS players. Highly recommended for simulationist GMs of any system.
: Basic combat requires a Ready maneuver to make a weapon available for use if it was slung, sheathed, or dropped.
(Social technologies, medicine, and arts).
5/5 – Essential for GURPS players. Highly recommended for simulationist GMs of any system.