To design and engineer real-time embedded systems, you must balance strictly defined timing constraints with limited hardware resources like memory and power
Shared resources (global variables, peripherals) require mutexes, semaphores, or priority inheritance protocols to prevent (where a low-priority task blocks a high-priority one). To design and engineer real-time embedded systems, you
While simple systems might use a "super-loop" architecture (an infinite loop checking for flags), complex systems require a Real-Time Operating System. An RTOS differs from a standard OS in its scheduler. It uses a preemptive, priority-based scheduler that can instantly switch context when a higher-priority event occurs. The engineering practice here focuses on minimizing "interrupt latency"—the time between a hardware signal and the execution of the corresponding software handler. peripherals) require mutexes