Sm64config.txt -

master_volume = 80 music_volume = 100 sfx_volume = 100

: Keyboard keys typically use DirectInput scancodes . For example: key_a 38 (Example value for 'A') key_start 57 (Example value for 'Start') sm64config.txt

For more specific mapping codes, you can check community resources like the SM64PC GitHub or Retro Game Corps for handheld-specific guides. master_volume = 80 music_volume = 100 sfx_volume =

# Controller controller_type = xinput deadzone = 0.15 invert_y = 0 sm64config.txt