Creating a map typically involves importing an audio file (supporting MP3, WAV, and even .wma) and setting up a timing grid. Creators can use shortcuts like CTRL+SHIFT+B to create timing points based on selected notes. Once a map is completed, it can be tested using the Sound Space Quantum Tester (SSQT)
SSQE includes a BPM detection tool and allows for manual timing point creation (CTRL+SHIFT+B) between two selected notes to establish an accurate baseline for any track. sound space quantum editor
The editor’s core innovation is . You don’t just mix one version of a song or soundscape—you mix infinite possibilities simultaneously. Faders adjust probabilities, not amplitudes. At render time, the editor “chooses” a final output based on user-defined constraints, or you can export an uncollapsed project file for interactive playback systems (e.g., VR, games, quantum media players). Creating a map typically involves importing an audio