-- Services local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Power-up System local powerUps = ["Super Flush"] = power = 50, level = 5, ["Toilet Shield"] = power = 20, level = 3,
Then came the variant.
-- Main function local function main() autoWin() increaseDamage() RunService.RenderStepped:Connect(function() player.PlayerGui.Coins.Text = coins player.PlayerGui.Gems.Text = gems end) end