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Zombie Rush Script

// zombie speed scales with wave (but capped) let baseSpeed = 0.9 + wave * 0.12; let speed = Math.min(baseSpeed, 3.8); // health scaling let health = 1 + Math.floor(wave / 4); health = Math.min(health, 5);

.ui-bar display: flex; justify-content: space-between; align-items: baseline; background: #000000aa; backdrop-filter: blur(4px); padding: 10px 20px; border-radius: 60px; margin-bottom: 15px; color: #b3ffb3; text-shadow: 0 0 5px #00aa00; font-weight: bold; font-size: 1.5rem; gap: 20px; flex-wrap: wrap; zombie rush script

The sedan drifts around the corner. Ahead, a massive HORDE of zombies floods the intersection, shambling blindly. // zombie speed scales with wave (but capped)

// update UI elements function updateUI() document.getElementById('scoreValue').innerText = Math.floor(score); document.getElementById('waveValue').innerText = wave; document.getElementById('healthValue').innerText = Math.max(0, Math.floor(player.health)); // update UI elements function updateUI() document

Leo steps out of the car. He smooths out his uniform. He grabs the pizza box.

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